WebGL2RenderResources
type WebGL2RenderResources = object;Properties
Section titled “Properties”| Property | Type |
|---|---|
colorMapTexture | WebGLTexture |
tiles | SpectrogramMatrix[] |
Methods
Section titled “Methods”textureForTile()
Section titled “textureForTile()”textureForTile(tile: SpectrogramMatrix, valueScale: Required<ValueScaleConfig>): TextureEntry;Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
tile | SpectrogramMatrix |
valueScale | Required<ValueScaleConfig> |
Returns
Section titled “Returns”TextureEntry